Pixel·Vault

A museum of game mechanics

Three hundred and sixteen playable game prototypes. Each one is a single HTML file, under 50 KB, with zero dependencies. Every mechanic catalogued, every lineage traced, every AI-era connection annotated. A working archive of how games were made and how AI shaped them.

243
Games
19
Genre Families
7
AI Eras
27
Architects

Two Lineages

Featured

Browse all 243 games

How this works

  • Click any game to play. It loads instantly — no install, no signup, no plugin.
  • Single file, under 50 KB. Every prototype is one self-contained HTML page.
  • Zero dependencies. No CDN scripts, no remote fetches, no tracking pixels.
  • Works on desktop and mobile. Touch controls are built into each game.
  • The Compendium is the long-form history: creators, eras, lineages, AI convergence.
  • The Gallery is the working museum: filter by series, elevation, platform.

Out of the Vault

Full game
7helmsevenhelm.com

When a prototype outgrows one file

Everything here is one HTML file under 50 KB. 7helm is what happened when a mechanic asked for more room: a browser arcade game with a grappling hook, a battle royale, and a shared high score board that replays your run before the score counts. Free, no sign-up, three initials.
The story
Readthe write-up

I made an arcade game

How it was built, why it asks for three initials and nothing else, and why a shared board has to replay a run to believe it.