Room-Escape
sht-002-room-escape · archetypes
room-by-room arena — shoot robots, avoid walls, flee Evil Otto — Descends from: Berzerk (1980, Stern Electronics), Frenzy (1982, Stern)
Play →room-by-room arena — shoot robots, avoid walls, flee Evil Otto — Descends from: Berzerk (1980, Stern Electronics), Frenzy (1982, Stern)
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